Player props catalog
NFL, NCAAF, NBA, NCAAB, NHL, and MLB only. GET /v1/events/{id}/player-props (MCP get_player_props) returns persisted player-prop mains joined to this-event player box counts. GET /odds stays moneyline / spread / totals. Other sports return 400. 1 credit when lines exist; available:false is free.
This page is the coverage inventory. Endpoint fields and examples: API reference — player props.
How to read the table
- Yes — over / under / push — the market grades from this-event box counts (1:1 slug, combo sum, or yes/no threshold) once the event is final and current is present.
- Returned, not graded — the line is in the payload with settleable:false and result:null until it has its own settlement rule.
NFL
| Market key | Name | Graded? | Notes |
|---|---|---|---|
passing_yards |
Passing yards | Yes — over / under / push | — |
passing_tds |
Passing touchdowns | Yes — over / under / push | — |
rushing_yards |
Rushing yards | Yes — over / under / push | — |
rushing_tds |
Rushing touchdowns | Yes — over / under / push | — |
receiving_yards |
Receiving yards | Yes — over / under / push | — |
receptions |
Receptions | Yes — over / under / push | — |
touchdowns |
Anytime touchdown | Yes — over / under / push | Anytime TD scorer: rushing + receiving + defensive TDs. Passing TDs do not count. Kick/punt return TDs are not in the box yet. |
NCAAF
| Market key | Name | Graded? | Notes |
|---|---|---|---|
passing_yards |
Passing yards | Yes — over / under / push | — |
passing_tds |
Passing touchdowns | Yes — over / under / push | — |
rushing_yards |
Rushing yards | Yes — over / under / push | — |
rushing_tds |
Rushing touchdowns | Yes — over / under / push | — |
receiving_yards |
Receiving yards | Yes — over / under / push | — |
receptions |
Receptions | Yes — over / under / push | — |
touchdowns |
Anytime touchdown | Yes — over / under / push | Anytime TD scorer: rushing + receiving + defensive TDs. Passing TDs do not count. Kick/punt return TDs are not in the box yet. |
NBA
| Market key | Name | Graded? | Notes |
|---|---|---|---|
points |
Points | Yes — over / under / push | — |
rebounds |
Rebounds | Yes — over / under / push | — |
assists |
Assists | Yes — over / under / push | — |
steals |
Steals | Yes — over / under / push | — |
blocks |
Blocks | Yes — over / under / push | — |
threes_made |
Threes made | Yes — over / under / push | — |
pts_rebs |
Points + rebounds | Yes — over / under / push | Sum of points + rebounds. |
pts_asts |
Points + assists | Yes — over / under / push | Sum of points + assists. |
rebs_asts |
Rebounds + assists | Yes — over / under / push | Sum of rebounds + assists. |
pts_rebs_asts |
Points + rebounds + assists | Yes — over / under / push | Sum of points + rebounds + assists. |
double_double |
Double-double | Yes — over / under / push | Yes (current=1) if two or more of points, rebounds, assists, steals, blocks are ≥ 10. Graded vs the posted line (typically 0.5). |
triple_double |
Triple-double | Yes — over / under / push | Yes (current=1) if three or more of points, rebounds, assists, steals, blocks are ≥ 10. Graded vs the posted line (typically 0.5). |
NCAAB
| Market key | Name | Graded? | Notes |
|---|---|---|---|
points |
Points | Yes — over / under / push | — |
rebounds |
Rebounds | Yes — over / under / push | — |
assists |
Assists | Yes — over / under / push | — |
steals |
Steals | Yes — over / under / push | — |
blocks |
Blocks | Yes — over / under / push | — |
threes_made |
Threes made | Yes — over / under / push | — |
pts_rebs |
Points + rebounds | Yes — over / under / push | Sum of points + rebounds. |
pts_asts |
Points + assists | Yes — over / under / push | Sum of points + assists. |
rebs_asts |
Rebounds + assists | Yes — over / under / push | Sum of rebounds + assists. |
pts_rebs_asts |
Points + rebounds + assists | Yes — over / under / push | Sum of points + rebounds + assists. |
double_double |
Double-double | Yes — over / under / push | Yes (current=1) if two or more of points, rebounds, assists, steals, blocks are ≥ 10. Graded vs the posted line (typically 0.5). |
triple_double |
Triple-double | Yes — over / under / push | Yes (current=1) if three or more of points, rebounds, assists, steals, blocks are ≥ 10. Graded vs the posted line (typically 0.5). |
NHL
| Market key | Name | Graded? | Notes |
|---|---|---|---|
goals |
Goals | Yes — over / under / push | — |
hockey_assists |
Assists | Yes — over / under / push | Owls category hockey_assists. Box slug is assists_nhl (MLB/NBA own the global assists slug). |
shots_on_goal |
Shots on goal | Yes — over / under / push | — |
hockey_points |
Points (goals + assists) | Yes — over / under / push | Sum of goals + assists (assists_nhl). |
MLB
| Market key | Name | Graded? | Notes |
|---|---|---|---|
hits |
Hits | Yes — over / under / push | — |
runs |
Runs | Yes — over / under / push | — |
rbis |
RBIs | Yes — over / under / push | Owls category rbis. Box slug is rbi. |
home_runs |
Home runs | Yes — over / under / push | — |
stolen_bases |
Stolen bases | Yes — over / under / push | — |
strikeouts_batter |
Batter strikeouts | Yes — over / under / push | Owls category strikeouts_batter. Box slug is strikeouts (batter Ks). |
total_bases |
Total bases | Yes — over / under / push | TB = hits + doubles + 2·triples + 3·home_runs (standard identity). |
hits_runs_rbis |
Hits + runs + RBIs | Yes — over / under / push | Sum of hits + runs + RBI. |
strikeouts_pitcher |
Pitcher strikeouts | Yes — over / under / push | Owls category strikeouts_pitcher. Box slug is strikeouts_pitched. |
hits_allowed |
Hits allowed | Yes — over / under / push | — |
earned_runs |
Earned runs | Yes — over / under / push | — |
outs_recorded |
Outs recorded | Yes — over / under / push | Owls category outs_recorded. Box slug is outs. |
Sports not on this surface
| Sport | Status |
|---|---|
| Soccer (soccer) | Not on GET /player-props (400) |
| Tennis (tennis) | Not on GET /player-props (400) |
Endpoint
GET https://lumify.ai/v1/events/{id}/player-props
Authorization: Bearer lmfy-...
MCP: get_player_props with { "event_id": … }. Field catalog and sample payload: /docs/reference#event-player-props.